A simple application with available source code for measuring performance of various methods for visualization of particle systems using OpenGL. Could be useful for people which efforts to implement fast particle systems based on OpenGL
License: Freeware
MPS uses the following OpenGL primitives:
- points
- triangles
- lines
- quads
For points, it uses following OpenGL methods: simple rendering via glBegin and glEnd, OpenGL elements, OpenGL arrays, OpenGL locking
Number of visualized particles can be set from command line - e.g.: test.bat 200000
Keys 1 - 9 to change visualization method, keys + and - to change size of particles.