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My Particle System (MPS)

A simple application with available source code for measuring performance of various methods for visualization of particle systems using OpenGL. Could be useful for people which efforts to implement fast particle systems based on OpenGL

License: Freeware

Download (0.3 MB ) | Download (0.2 MB )

MPS uses the following OpenGL primitives:

  • points
  • triangles
  • lines
  • quads

For points, it uses following OpenGL methods: simple rendering via glBegin and glEnd, OpenGL elements, OpenGL arrays, OpenGL locking

Number of visualized particles can be set from command line - e.g.: test.bat 200000

Keys 1 - 9 to change visualization method, keys + and - to change size of particles.