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Data Visualization Using Hardware Accelerated Spline Interpolation

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In Proceedings of WSCG'2004. Plzeň: UNION Agency - Science Press, 2004, p. 117-123. ISBN 80-903100-5-2.

Keywords: Real-time visualization, vertex and fragment programs (shaders), hardware accelerated rendering, splines, isolines.
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Abstract

We present our method of real-time rendering of grid-structured data. The method uses bicubic spline interpolation running on common current graphics hardware to map the values to a texture. It allows us to render isolines of the visualized data and dynamically change the visualization parameters. We have implemented the method and incorporated it into a system of real-time simulation and visualization of combustion processes in pulverized coal boilers. We have compared the visual quality of produced images with the previously used visualization methods.


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